Something wrong about Bethesda
Since last January, I’m playing to Fallout 3, from Bethesda Softeworks.
This game is impressive on many levels. The map is huge, there is an endless number of side quests and the realism of the graphics is awesome. However, there are some aspects of the games I don’t like when I make the comparison with the previous titles of Fallout.
First, Bethesda transformed a RPG turn based into a Survival Horror FPS. The result is not so bad, but it doesn’t appeal to the same players. Personally, I love horror games, as long as I can watch them, not play them. I’m kind of easily scared in a game session, because of the immersive aspect of it. So when I played to Fallout 3, even if it’s not the scariest game ever, I’m always afraid to encounter one big disgusting centaur or radscorpion… not the same experience I had with Fallout 1 and 2.
Second, the lack of humour is really annoying in Fallout 3. The previous titles were flavourful because of those funny quotes, characters and situations you encountered all the time. Where are they? I guess they cut them out to keep the horror aspect credible
Finally, Npcs are not interesting characters. They lack of substance and they don’t really help to get immerse in the universe. But that was also a problem in Oblivion, so I guess Bethesda did not hire better character designers since.
In brief, I was first really excited on playing this game, but it doesn’t fit right with my expectations. It’s not a bad game, it is just not as flavourful as the previous ones.